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IFEMPTY - Static variable in class darwin.domain.Operation
If the square in front of this creature is empty, update the next address.
IFENEMY - Static variable in class darwin.domain.Operation
If the square in front of this creature is occupied by a creature of an enemy species, update the next address.
IFRANDOM - Static variable in class darwin.domain.Operation
Update the address half the time.
IFSAME - Static variable in class darwin.domain.Operation
If the square in front of this creature is occupied by a creature of the same species, update the next address.
IFWALL - Static variable in class darwin.domain.Operation
If the creature is facing the border of the world, update the next address.
INFECT - Static variable in class darwin.domain.Operation
Infect the creature immediately in front of this creature.
Instruction - class darwin.domain.Instruction.
This class represents an instruction in a Darwin program.
Instruction(Operation, int) - Constructor for class darwin.domain.Instruction
Create an Instruction.
inRange(Point) - Method in interface darwin.domain.World
Determine whether a position is in this World or not.

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